POE 3.3 Witch with Triple Herald Elementalist Blade Vortex Build

The renewed Elementalist ascendancy provides a great synergy together with the Blade Vortex skill plus the heralds. The Pendulum of Destruction provides an extremely visible and welcome AoE increase or elemental damage boost once you want it.

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The create utilizes all three elements by means of harm conversion and extra elemental damage:
Cold with all the Hrimsorrow gloves
Lightning together with the Physical to Lightning support
Fire with the Herald of Ash as well as the Added Fire Harm support
Whatever further components you get from the shaped weapons

So when utilizing the Mastermind of Discord ascendancy with all 3 Heralds you get that 25% elemental penetration on anything.
With all the Shaper of Desolation all of your hits – not just essential ones – apply elemental ailments.
The Beacon of Ruin tends to make your elemental ailments stronger and spreads them to all nearby enemies.

The develop is fairly beefy:
* More than 200% enhanced life can get you as much as 7k hp for those who invest into it. Thoughts over Matter, it is possible to get up to 8k EHP.
* The damage is wonderful so you kill most anything ahead of they get to hit you.
* A lot of cold harm indicates that points get chilled and frozen each of the time.
* Herald of Ice shatters just about everything so you leave no bodies for that nasty detonate dead or those pesky porcupines.
* Incredibly agile with Whirling Blades as a movement talent – threats are simple to dodge. Also, fortify.
Note that leech is mandatory for this build. Do not omit warlord’s mark curse.

3.3 Adjustments:
Blade vortex has been reworked:
Now has 35% elevated hit rate for each blade (up from 10%).
Now deals 35% additional damage with hits and ailments for every single blade (up from 30% for hits and 20% for ailments).
Now has 10% increased essential strike opportunity for every single blade.
Now features a limit of 10 active spinning blades (down from 20).

Not just that but there is now a Vaal version of the gem that grants both regular and Vaal skills.
Make an independently-moving vortex of ethereal blades which last for any duration. The vortex moves towards nearby enemies, repeatedly damaging enemies that it passes via.

Beacon of Ruin ascendancy is slightly buffed in addition to a bit nerfed. Proliferation radius is enhanced (from 12 to 18) and the guaranteed shock is reduced from 24% to 20% (no longer grants elevated shock effectiveness).

Advisable ability tree now involves both duration clusters for higher high-quality of life and synergy using the new Vaal abilities.

Pros:
Fantastic clear speed – red map run:

T16 Guardian map clear:

Great single target harm – Shaper kill video:

Pretty tanky – 7-8k EHP
Fairly low-cost to gear, not gated behind rare/expensive uniques. Excellent league starter, SSF is probable.
Scales exceptionally nicely inside the end-game.

Cons:
Blade vortex mechanics could feel clunky to some
Have to be in melee variety to deal harm

Ascendancy:
The pendulum of Destruction -> Mastermind of Discord -> Shaper of Desolation -> Beacon of Ruin

Pantheon:
Big: Brine King (prevents unlocks)
Minor: Gruthkul (Phys damage reduction) or Shakari (poison immunity)

Gems:
Blade-Vortex
Blade-Vortex – Added Fire Damage – Controlled destruction – Physical to Lightning – Improved Important Strikes – Efficacy / Power Charge on Crucial / Improved Vital Harm / Concentrated Impact
Replace Added Fire Damage with Hypothermia when you get the Beacon of Ruin ascendancy node.
The last slot is situational. Use Conc effect on hard bosses, plus a help of one’s selection for mapping. Even Increased AoE gem is around the table.

Movement
Whirling Blades – More quickly Attacks – Fortify – Culling strike
If using shield replace Whirling Blades with Shield Charge in case you like it superior.
If applying MoM replace Culling strike with Blood Magic.

Orb of Storms
Orb of storms – Arcane Surge (level 5/6) – Power Charge on Crit
This is the “give me more juice” button. Arcane surge offers 13% much more harm, further cast speed to spin up the blades faster and some mana regen on prime of that. And you also get energy charges when it crits. In the event you are already employing PCoC with Blade Vortex, replace it with Blind right here.
Crucial: preserve Arcane surge low level so it gets triggered by a single cast of the orb of storms.

Golem
Lightning golem may be the most effective for this creation. Enables to move quicker with whirling blades or shield charge at the same time as spin up vortex blades faster.

Heralds
We use all 3 heralds: Ash, Ice, and Thunder.
Right here is how we’re going to utilize them:
Herald of Ash does not hit and doesn’t trigger any on kill events, so just leave it alone and use as is.
Herald of Thunder is going to become linked to Curse On Hit – Warlord’s Mark gems. This doesn’t reserve any additional mana and reliably curses enemies about you although exciting. The fourth hyperlink is going to become Blind – our opportunity to evade jumps to over 50% against blinded enemies.
Herald of Ice is often used on its own, having said that in the event you have sufficient spare links and mana you are able to attempt the following mixture, it works excellent in the event you never have Inpulsa’s armor yet:
Herald of Ice – Culling Strike – Onslaught – Ice Bite
Do not use this setup with Inpulsa’s armor since it steals herald’s kills most of the time.

CWDT
CWDT (12) – Immortal Call (14) – Improved Duration – Warlord’s Mark (14)
This setup serves two purposes: it triggers Immortal Get in touch with to prevent all physical harm for the duration, as well as casts the Warlord’s Mark curse. The latter is needed in single target circumstances (bosses) where the curse can’t be applied by the heralds.
You don’t want to preserve your CWDT as well low level as you don’t want your endurance charges to be consumed every time a person looks at you funny. Level 12 appears to become a good balance, although you could keep it reduced early on.

Here’s the cheat sheet for all gem links:
Physique: Blade Vortex
Weapon1: Orb of Storms – Arcane Surge (5-6) – Energy Charge On Crit
Weapon2: Herald of Ash – Herald of Ice – Golem
Helmet: Whirling Blades – Faster Attacks – Fortify (+ Blood Magic with MoM)
Gloves: Herald of Thunder – Blind – Curse On Hit – Warlord’s Mark
Boots: CWDT (10-12) – Immortal Call (12-14) – Enhanced Duration – Warlord’s Mark (12-14)
It is possible to use blood rage in the event you can sustain it (have adequate regen).
When you have the Warlord’s Mark curse on hit ring, you may remove Warlord’s Mark gems, opening up a number of slots. You can find no challenging and speedy guidelines on ways to use these added slots, here can be a few probable concepts:

* Add Frost Bomb for your CWDT setup. It adds 25% cold penetration when triggered and we do deal rather a massive deal of cold harm. It also tremendously reduces enemies life regen that is useful against high regen targets.
* Link golem to CWDT to have it automatically resummoned.
* Hyperlink heralds to Enlighten support to absolutely free up a little far more mana for MoM.
* Add Blind to Orb of Storms setup.
* Add Flame Dash as an extra movement talent for labor rough terrain once you have to jump which you can’t do with whirling blades or shield charge.

Playstyle:
Mapping
Merely hold on spinning and whirling blade into packs when popping flasks. All the things get chilled, shocked and frozen and then just explodes.
The way to manage difficult map mods:
Elemental reflect – cannot do, reroll
Hexproof – use Berek’s Grip ring
No regen – bring a mana flask
Can not leach – heavy flask perform, look at rerolling

Bosses
Drop orb of storms to obtain arcane surge going, spin as much as max blades, pop flasks and go to town.
Use Concentrated Impact in case your DPS is lacking.

Leveling:
15 points:

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Pick Witch beginning harm nodes followed by life/mana nodes.
Level with Freezing pulse, switch to Arc or Firestorm at level 12 for those who like.

25 points:

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Head over to the Templar location.
Do not overlook to level blade vortex gem is actually a spare slot. You’ll need to get some further dexterity on gear (jade amulet) or take Precision node earlier.
Take Herald of Ash as a quest reward and get started working with it.

40 points:

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Go to the scion life wheel to get some extra life and regen. If working with the firestorm as your leveling ability, take the duration cluster sooner in lieu of later.
Do the initial lab about level 35-38 and get the Pendulum of Destruction ascendancy node. Start out applying Blade Vortex. Suggested four-link setup is Blade Vortex – Added Fire Harm – Controlled Destruction – Physical to Lightning. Whenever you get 5 hyperlinks, add Elevated Important Strikes support. You may also have to have a supply of leech to solve the sustain troubles. Do the Sosa library quest, invest in Warlord’s Mark and Blasphemy gems from him and use them in addition to Herald of Ash.

63 points:

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Dexterity is becoming a bottleneck now. Take Precision for +20 dex when you haven’t taken it earlier. Take AoE node within the templar area and move towards the shadow location choosing up +30 dex node on your way there. Take a jewel slot and place Assassin Haste (quest reward) there. Do the second lab once you have about 2-2.5k life and take the Mastermind of Discord ascendancy node. Add Herald of Thunder as your second herald.

84 points:

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Take the second duration cluster in the Scion area at the same time as the increased life recovery from flasks nodes there. Then take life and mana nodes above the witch start out.
Invest in Hrimsorrow gloves and switch to aura-less Warlord’s Mark setup described in the Gems and Links section and get started working with all 3 heralds. It is actually almost certainly a fantastic idea to acquire MoM after that.

101 points:

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Take the shadow region nodes, then Devotion life cluster within the Templar location. Pick jewel slots as you come across decent jewels.
Then just finish the tree by picking remaining life and damage nodes. Focus on life initial.

FAQ:
Be sure that:
– Your elemental resists are capped
– You might have 70+ life on each uncommon piece of gear
– You have got a supply of leech (warlord’s mark curse or at the very least Berek’s Grip ring)
– You might have taken enough life nodes around the tree (especially scion life cluster)
– You’ve got taken Mind more than Matter and have a minimum of 500 unreserved mana
– You happen to be applying encouraged flasks
– You are making use of immediate (“Seething” or at the very least “Bubbling”) life flask
– Your weapons are no less than as good as Divinarius one of a kind dagger
– Your gems are linked precisely as recommended in the gem hyperlinks cheat sheet

Can I use Essence Worm with Hatred?
Hatred adds around 15% far more damage – incredibly excellent indeed.
Even so, you will be losing a ring slot that could deliver more than one hundred life (with Coral ring) and 80-100 elemental resists. You may also not have adequate mana left for MoM.
In case you are content with this trade-off and favor to run a glass cannon version on the construct – you could. The selection is yours.
If we’re speaking concerning the end game having said that then the answer is no. You would be improved off with all the Mark from the Shaper ring paired with an elder ring – the damage bonus would be the similar if not much better even though adding some life and not reserving any added mana.

Is 5L Inpulsa’s much better than 6L uncommon armor?
5L Inpulsa’s is superior so long as you’ve got the Beacon of Ruin ascendancy.
5L setup: BV – Hypothermia – Controlled Destruction – Physical To Lightning – Improved Essential Strikes

Why take Mind over Matter if we don’t have that a great deal unreserved mana?
Blade-Vortex is precast which means that it still goes on and keeps damaging (and leeching) even though we run out of mana. Our movement ability is linked to Blood Magic so we don’t have to have mana to work with it either.
Even though some extension to the life pool is generally welcome, we take it to boost our recovery price. Considering the fact that we use leech as our primary defense mechanics, adding mana leech and mana regen increases our total recovery rate by 25-30%.

How do I take care of chaos harm in Incursions?
Swap for the Ming’s Heart ring and use Atziri’s flask liberally.

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