1. POE 3.4 All Content For Semi-MF Caustic Arrow Raider
Well being Content material build features very easily acquirable 6000 life, really high evasion with as much as 95% evade likelihood cap, 46/40% dodge/spell dodge. It’s also immune to all ailments and can run certainly any map mod. Any incoming damage can be quickly solved with two instant life flasks healing you back to full life. Capable of clearing all content in the game. All the things with possiblity to utilize some magic locate gear.
Pros and Cons:
+ Cheap beginning expense, terrific league starter
+ Quite straightforward to play
+ Tanky finish game, more than 6000 life and incredibly higher evasion + dodge
+ Rapid devoid of flasks (over 80% ms, higher AS)
+ Flexible build, adjust how much you would like to go MF / damage / tanky
+ Can run actually any map mod, such as “No regen”
+ Capable of clearing all finish game content
+ 79% max res though mapping (Divination Distillate)
+ Permanent flask uptime though mapping (except bosses)
– Mediocre single target harm
– Slightly costly end game gear
– Weak against physical spells
Avatar of Veil (Phasing) + Avatar of Slaughter/Chase (Frenzy/Onslaught)
Frenzy path is default. Reliable, standalone, uncomplicated to gear up. Generally commence a character with it.
Onslaught path is quite strong finish game choice. Ideal utilised for pure mapping, nevertheless it still operates wonderful against finish game bosses. Slightly much more high-priced, optional, lvl 90+ only.
Oak (recommended) OR two passive points
Major God: Soul of Lunaris
Nuff mentioned, straight up has the very best synergy with the create. Other individuals barely do something except couple of certain circumstances.
Soul of Shakari OR Ryslatha OR Garukhan
All 3 of them are quite fantastic, but my personal preferred is Shakari. Possessing complete ailment immunity basically feels fantastic. Use it only for those who upgraded it.
Ryslatha is 2nd most valuable minor god, i use it for any end game boss encounter. It really is wonderful for labyrinth too or general most effective decision for those who never would like to look at pantheon ever once again.
Garukhan is also fantastic alternative for defence for the duration of mapping. Further evade chance is quite potent combined with higher evasion.
Principal Talent (GGGGBR):
Caustic Arrow – Void Manipulation – Swift Affliction – Vicious Projectiles – Concentrated Impact
6th Hyperlink: Damage on Full Life OR Empower lvl 3/4
Your main harm setup. 1st 3 assistance gems have no genuine downsides and should really normally be incorporated inside the construct. Conc Effect and Harm on Complete Life have downsides, which 1 you favor is as much as you (i advocate first a single). Empower has no downside but calls for level 3 or 4 to be worth applying. Expenses a good deal of money or time.
In case you really feel that your damage superior enough, it is possible to use Higher A number of Projectiles for clearing in place of Swift Affliction.
Wither Totem (BBRR):
Wither – Faster Casting – Spell Totem – Elevated Duration
No cost 90% a lot more damage against bosses. Place the totem and let it do the perform. In addition, it slows their movement speed, so keep that in thoughts against some bosses.
Cursing Setup (GGBB):
Frenzy – Greater A number of Projectiles – Curse on Hit – Despair
Use it to curse tanky rares, bosses and whenever you might want to refresh your frenzy charge duration.
CWDT + Vaal Grace (RRRG):
Cast when Damage Taken lvl 3 – Immortal Contact lvl 5 – Increased Duration lvl 20 – Vaal Grace lvl 20
Normal CWDT setup with Vaal Grace for safety. Immortal Contact is beneficial against random bleeding from bosses / lab traps. Vaal Grace allows us to cap Dodge / Spell dodge, and is finest made use of throughout abyss/breaches/harbingers and so forth. Not a mandatory setup, but pretty significantly advised.
Movement Talent: Blink Arrow
Golem: Stone Golem
These are the only mandatory gems, and we nonetheless got 4 totally free gem slots. How you fill the rest of them is your decision.
Wither Rain (GGGR):
Toxic Rain – Mirage Archer – Withering Touch – Improved Duration
Optional setup to Wither Totem. I’m not positive if it’s gonna be worth it, will really need to test in game initial. It has prospective to be superior utility setup with delayed impact.
Mana Balancing: Clarity
In case your mana regeneration is too low, this could repair your problems simply. Even if you do not have mana management challenges, it really is good to possess Clarity for some mobile bosses like Pheonix Guardian.
Cursing Setup (GGGGBB):
Frenzy – Greater Various Projectiles – Curse on Hit – Despair – Boost – Culling Strike
If you’re wealthy, that’s most likely ideal six hyperlink physique armour setup. Enhance for that added damage from Despair. Culling strike is for finishing the bosses, but i personally hate it.
Essence Drain Swap (BBBGGR):
Essence Drain – Efficacy – Controlled Destruction – Void Mani – Swift Affliction – Empower
Utilised in classic version of this develop. To learn more, head towards the Classic CA+ED Make section.
Fortify: Vigilant Strike together with the Vigil threshold jewel
Only usable in the event you have melee weapon swap. Offers ~35 second lengthy Fortify, great bonus for really hard hitting bosses. With no threshold jewel the duration is only ~12 seconds, but it is adequate when you facetank a monster. Greatest employed in classic build.
Optional Golem: Flame Golem OR Chaos Golem
If you don’t care about hp regen / taunt from stone golem. Flame golem for the harm, Chaos golem if you want to attempt some phys dmg reduction shenanigans.
In case you possess a no cost gem slot, why not? Very best socketed inside 6-linked cursing setup in place of culling strike.
CA Levelling (Act 1-10)
Caustic Arrow – Pierce – Void Manipulation – Vicious Projectiles
You are going to get Void Manipulation at lvl 8, Vicious Projectiles at lvl 18. Use Pierce Help gem till you pick up pierce nodes on passive tree, around level 40-45. Just after that use Swift Affliction (obtain from Siosa) for final setup:
Caustic Arrow – Vicious Projectiles – Void Manipulation – Swift Affliction
Toxic Rain – Mirage Archer – Withering Touch – Enhanced Duration
Extra setup for bosses. Shoot Caustic Arrow, then retain attacking with Toxic Rain to apply debuff that increases the harm. Repeat every 2 seconds.
Siege Ballista – Use for very first 2 acts, more harm against bosses, you could throw it out immediately after
Decoy Totem – Great defensive skill against bosses, in the event you have vital strength for it.
Despair : Curses enemies to enhance harm. Use on bosses. Obtain from Siosa.
Blink Arrow : Your movement skill
Grace : Your aura, grants extra evasion.
Purity of Elements : If you definitely need to have resistances. Use rather than Grace if important.
Pob Hyperlink: https://pastebin.com/KuwnLKRe
Skill Tree: https://tinyurl.com/y7v85wxo
Instance Link: https://www.pathofexile.com/forum/view-thread/2077932
2. POE 3.4 KissMeQuick’s Pet Viper Strike Starter Guide
Pros and cons:
+ Crazy DPS – Up and past 5,000,000.000 DPS! W0W!
+ Fail to remember get together play, you now have six close friends who you may map with
+ No matter what, the develop will probably be low-cost because of prevalent uniques
+ A whole lot of uniques that are BiS
+ Quickly as HECK and does not want Movement Pace
+ 9 second Vaal Haste / Blight / Cold Snap / Lightning Trap
+ Countless defensive layers that I need to have to utilize a spoiler
+ 80% All Resist + 5% Chaos Resist
+ 66% Evade with Blind
+ 52% Dodge
+ 42% Spell Dodge
+ 12% Block
+ Flasks up 24/7
+ 15K Daily life more than four seconds lifestyle potion with 5 charges
+ 6K+ Existence
– Chill – 30% Diminished Enemy Motion & Attack Pace
– Immortal Call
– Hinder – 30% Reduced Enemy Movement Pace
– Immune to ALL elemental ailments
– Immune to Corrupting Blood is easy to get on jewels + Moving does not make you take more damage from Bleeding with Bloodgrip
– ~ 2.5K existence leech per second without Vaal pact
– 6% Reduced Elemental Damage Taken
– four Purity Boys tanking damage for you
Viper Strike – Deadly Ailments – Vile Toxins – Multistrike – Added Chaos Damage – Melee Physical Damage or Melee Splash
Our main damage skill. If you feel that your clear isn’t good enough, you could swap Melee Physical Damage to Melee Splash and swap it back for bosses.
Most important to level up is Viper Strike, then Vile Toxins & Added Chaos damage, all 3 are REALLY good at level 21.
Viper Strike Level 21 gem is better than level 20 with 20 quality since it gives you +1 range.
Added Chaos damage gives us most damage at level 21.
Vile Toxins gives you 5% more damage with hits per poison at level 21.
Whirling Blades – Faster Attacks – Fortify
Main motion skills, scales with attack speed and motion velocity is irrelevant. You should use it as your main method of moving even during bosses to proc Fortify which makes you take 20% less damage from Hits.
Cast When Damage Taken Level 1 – Immortal Call level three – Vaal Cold Snap level one
This is what enemies get blasted with when they attack us. Don’t ever level up above these levels or your setup won’t work. The main function of Immortal Call is to proc Soul of Arakaali Pantheon. Even though Vaal Skill don’t work with CWDT, the Vaal skills also have a normal version attached to them which does work and the Vaal version will probably be able to be casted manually.
Manually casting Vaal Cold Snap gives you frenzy fees and freezes enemies – use it for bosses and strong targets!
Vaal Blight – Vaal Lightning Trap – Vaal Haste – Blood Rage
These hop into boots since once we get Increased Duration on Elder rare Boots, their duration is going to be increased which is all that we want from it. The duration of these skills is super long on account of our passive tree and boots.
Vaal Blight – Has super long effect while it’s up and makes enemies take 25% more damage
Vaal Lightning Trap – Shock enemies, making them take 20% more damage, this has 3 costs
Vaal Haste – Makes you and your allies( aka pals) attack faster.
Blood Rage – Gives you Frenzy stacks and some more existence leech, quite cool!
Ancestral Protector – Herald of Purity – Lesser Poison – ( Enlighten Level three or 4 if using Embalmber’s Gloves)
We get 5 buddies from this! Ancestral Protector is mainly to get 20% MORE attack pace, which is A good deal! Herald of Purity is to have more buddies, more damage for us and fun poison stacks!
Herald of Agony – Lesser Multiple Projectiles – Empower Lv 3 or 4 – Minion Damage (+ Vile Toxins if using Embalmber’s Gloves )
Ascendancy & Pantheon:
Bandits: Kill all
Good shield options are:
– Leper’s Alms ( needs Elder Guardians)
– Lycosidae( expensive but best)
– Ahn’s Heritage
– Great Old One’s Ward
– Lioneye’s Remorse ( used to be expensive early league but since spell block got nerfed, might not)
Embalmers Gloves can be used from level 50 for Viper Strike instead of having a 6 link chest
This establish yet from Act one and I’ve never played a poison establish before but I would most importantly have four skills always available:
> As many Viper Strike skill links as possible
> Whirling Blades
> Ancestral Protector
> Herald of Agony
Some more tips:
> You are able to use Ancestral Call instead of Melee Splash early
> If you use Rare Claws, get with +life gained on hit
> Physical Damage, Chaos damage and Attack Velocity are all equally good early
> Use a Quicksilver flask early since Whirling Blades are slow before maps
> Try to do as a lot of side quests early as possible that give you passive points
> Do lab before finishing act 5 and next 2 before finishing act 10
> Being in parties isn’t always the quickest way to progress through acts. I only get together if I am overleveled and will need the 1st waypoint of the act.
The above content is provided by U4GM, if there is any problem, you can leave a message below. For more Path 3.4 builds, you can access the U4gm.com. Just a reminder: You can get a 5% coupon code completely free of charge when you get a Poe currency order from this article.
Pob Link: https://pastebin.com/bSppsvpp
Skill Tree: https://tinyurl.com/y8ml7mwr
Example Link: https://www.pathofexile.com/forum/view-thread/2201450